RULES
Hosting
The seed will be randomly assigned to the teams after registration closes
The team with the seed closest to 0 will be considered the one with the highest seed.
(Example: Seed 4 is higher than seed 10)
- The team with the highest seed will host the first game
- The team with the lowest seed will host the second game
- The team that has made the most kills in the previous two games will host Game 3. (In case of a tie in the number of kills, the team with the highest seed will host)
- In case of a tie, the new match will be hosted by the same team again.
Activision IDs can be found in the discord channel registering for the purpose of lobby invites.
PC Stream Requirements:
- All PC players must stream with past broadcasts enabled so the VOD of the match is available. All streams are required to have audio (gameplay and voice communication) during matches. Voice changers are not allowed.
- Each PC player MUST stream or record with an external cam, webcam or mobile phone, which records the entire setup.
We would like to point out that in the event that a player does not use this cam he is not directly eliminated or disqualified from the tournament, but in doing so in the event of a report from other players or for a staff check he will have no way of justifying a specific suspicious situation in the game will be disqualified. The decision always rests with the King eSport organization.
- PAD players will need to show their DS4 or whatever program they use.
Enabling Past Broadcasts:
- All players are required to leave their past broadcasts up for AT LEAST 24 hours following their match to combat any hacking accusations that are made.
Cheating:
In King Esport we have a zero-tolerance policy for anyone who is cheating/hacking in any way. If we find that you are using a 3rd party software/device to cheat you will be permanently banned from the platform.
Admins may require additional proof from any user who we may suspect of cheating/hacking. Failure to provide additional proof may result in a ban/forfeit of your match.
No use of glitches/bugs that bring an advantage, under penalty of exclusion from the tournament, the player who uses this advantage will be asked to exit the game in order not to receive exclusion from the tournament later.
Game Modes:
- All 1v1 matches will be played in Duos
- All 2v2 matches will be played in Quads
How To Win:
- In a best of 3, the team that wins two maps will win the match
Ties:
- A tie in kills results in a replay of the map until a winner is determined
- in the event of a tie even in the replay, the match damage will be taken into account and whoever has the most damage will pass.
No show
- Teams have 10 minutes from the scheduled match start time to join/host the match. Failure to do so could result in a forfeit. Teams have 5 minutes in between maps to join/invite.
Cheater in lobby
- Players must report incidents within 15 minutes of their occurrence via chat; otherwise, no action will be taken. You need to write “potential reset” to inform your opponent that there may be grounds for an investigation. This prevents teams from abusing resets later in the match when they realize they won’t win.
- Players caught spamming the game chat to discourage their opponent will be investigated and may be disqualified; only use the chat when you sincerely believe there is a reset to review. All games must be played until a decision is made.
Jailbreak and Gulag
- If a team is completely eliminated and has no more Gulag attempts and the “Imminent Breakout” game event occurs, teams that were completely eliminated before the start of this event must commit suicide,any attempt to continue playing will result in the forfait of the map.
- Teams still in the game can use the “Jailbreak Imminent” to their advantage.
- If you end up in the gulag with your killrace opponent, no sabotage is allowed, play to win it.If you have any doubts about the legitimacy of the opponent’s gulag, contact the staff.
- In case of victory of the gulag, the return is allowed even in case of death in the gulag.
Disconnections and LAG
- DEV Error will always result in a map reset, including kills and Gulag kills will not be counted.
- If a connection crash occurs with more than 75 players in the lobby the game will restart taking kills into account, if it occurs with less than 75 players in the lobby the game will continue until the end.
- Anyone caught intentionally disconnecting will be eliminated from the tournament and banned from King eSports tournament.
- DO NOT leave a game without instructions from an admin in Twitch Chat, Discord Chat or Discord DMs, continue playing and await further instructions.
King eSport’s decisions are final.
A team has 30 seconds to leave the match due to lag after landing, and it will be replayed if they can provide proof of lag and leave the match. For 2vs2 BOTH team members must leave within 30 seconds.
Sabotage / Griefing
- When in your opponent’s vehicle, you are agreeing to any actions taken by the driver of the vehicle. This includes, but is not limited to, flying out of the safe zone, flying into a building, and jumping out of the vehicle.
- Do not excessively ping in order to keep your opponent from hearing things.
- In order for sabotage to occur, you must have had a chance to win mathematically.
The rules can be updated and modified at any time and for any reason by the King eSport staff. Decisions may be issued outside the scope of these rules in order to preserve fair play and the integrity of the
tournament. The participant who registers for this tournament declares to have carefully and fully read
these regulations and to accept them.
Tournament activities are managed by ASD KING ESPORT.
Registration is restricted to Lega Esport – ACSI card holders only.